After placing obstacles, the players alternate placing a total of 5 objective tokens in the setup area, starting with the second player. Each token must be placed in the play area beyond distance 5 of both players' edges and beyond distance 3 of all other objective tokens. Then each player chooses one of his ships to be an objective ships, starting with the first player.
When a player's objective ship reveals a command dial, that player may choose 1 objective token at distance 1 of that ships and remove it from the play area to gain 1 victory token.
If a player has more victory tokens than his opponent increase his final score by 75.